//------------------------------------------------------------------------------
// emLabel.h
//
// Copyright (C) 2005-2010,2014,2016 Oliver Hamann.
//
// Homepage: http://eaglemode.sourceforge.net/
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License version 3 as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License version 3 for
// more details.
//
// You should have received a copy of the GNU General Public License version 3
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//------------------------------------------------------------------------------
#ifndef emLabel_h
#define emLabel_h
#ifndef emBorder_h
#include <emCore/emBorder.h>
#endif
//==============================================================================
//================================== emLabel ===================================
//==============================================================================
class emLabel : public emBorder {
public:
// A panel of this class simply shows the label as the content, and it
// is not focusable by default.
emLabel(
ParentArg parent, const emString & name,
const emString & caption=emString(),
const emString & description=emString(),
const emImage & icon=emImage()
);
// Like emBorder, but it performs:
// SetOuterBorderType(OBT_MARGIN);
// SetLabelInBorder(false);
// SetFocusable(false);
protected:
virtual void PaintContent(
const emPainter & painter, double x, double y, double w,
double h, emColor canvasColor
) const;
// Paints the label.
};
#endif